By David Robinson
This booklet describes a realistic method of element orientated Programming utilizing e. it really is approximately utilizing AOP in ways in which will make readers' code more straightforward to jot down, more straightforward to take advantage of, more uncomplicated to reuse, and in a manner that is helping to satisfy undertaking schedules. It offers genuine examples of AOP in motion, and comprises directions on the right way to set up code in order that you may locate vital issues back. This e-book explains what point Orientation really is, why readers would wish to take advantage of it, and offers a technique the writer has built on shopper initiatives that not just retains verification groups out of difficulty, but in addition lets them develop into extra effective. Many code samples are integrated, displaying how Aspect-Oriented options can be utilized in genuine verification testbenches.* effortless and stress-free to read;* Introduces and explains a fancy subject utilizing phrases and examples that would be standard to the objective audience;* Takes a realistic method of a fancy subject...do it this fashion, since it works...* Will reason many day-by-day coding difficulties to fade and make allowance readers to target their genuine activity of verifying designs.
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Extra info for Aspect-Oriented Programming with the E Verification Language: A Pragmatic Guide for Testbench Developers
But these are unimportant for this book, so I will refer to both units and structs as classes. 12 1 Introduction to Aspect Oriented Programming (AOP) into classes. This gives you the structure of your verification environment code. The concerns that you pick to encapsulate in classes are called dominant concerns, and these should be independent of each other. 8). There is no way to encapsulate these in OOP so that they don’t have any knowledge of each other. The CPU dominant concern must contain information about monitoring, and the monitoring concern must contain information about CPU.
In the class definition that deals with the dominant concern, you can just deal with the dominant concern. 8 So, AOP is simply this: it’s a way of structuring your code that lets you build a class up in individual pieces, or slices of functionality. 7. On the left are the concerns — the functional areas that the verification environment has to deal with. 15 8 The scattering and tangling problem. This means you’ll want to write your code using as many methods as you can. This is now generally accepted  as good practice even without AOP.
1 struct dma_transfer_s kind == LLP; LLP'current_block; LLP'number_of_blocks; LLP'how_many_left(); RELOAD'current_reload; RELOAD'number_of_reloads; RELOAD'how_many_left(); struct dma_transfer_s kind == RELOADING; LLP'current_block; LLP'number_of_blocks; LLP'how_many_left(); RELOAD'current_reload; RELOAD'number_of_reloads; RELOAD'how_many_left(); How when-inheritance actually works. 41 2 AOP in e view, although they are still present and consume memory. Although these look like different types, they are in fact just different views onto the same type.
Aspect-Oriented Programming with the E Verification Language: A Pragmatic Guide for Testbench Developers by David Robinson