By Allison B. Kaufman, James C. Kaufman
Animal Creativity and Innovation explores theories and examine on animal innovation and creativity, evaluating and contrasting it with concept and study on human creativity and innovation. In doing so, it encompasses findings from psychology, biology, neuroscience, engineering, company, ecology, and schooling. The ebook comprises examples of animal innovation in parrots, canines, marine mammals, bugs, and primates, exploring parallels from inventive play in youngsters. The e-book defines creativity, differentiating it from play, and appears at evolutionary types and neurological constructs. The ebook additional explores utilized features of animal innovation and creativity together with device use and crew dynamics, in addition to limitations to creativity. the ultimate chapters check out how inventive habit might be taught or expert. each one bankruptcy is through a statement for integration of strategies and concepts among animal and human study, behavioral and cognitive examine, and thought and commentary in actual life.
- Compares thought and learn on animal and human creativity
- Defines and differentiates creativity from play
- Reviews utilized creativity in software use and social dynamics
- Includes examples of animal creativity in a number of species
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Extra resources for Animal Creativity and Innovation
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I. EVIDENCES OF CREATIVITY 38 2. CREATIVITY IN THE INTERACTION: THE CASE OF DOGÀHUMAN PLAY The norm of escalating reciprocity is evident in the dynamic of the fakeout/avoid fakeout routine between Chris and Hercules. Hercules was obsessed with not chasing after the ball whenever Chris tried to fake him out, and Chris produced a variety of fakeouts to tempt Hercules to chase when the ball was not available. Each player, working on his own project, strived to make it “better” in relation to the other’s project, which required attempting to thwart the other’s project: Chris in providing diverse fakeouts trying to entice Hercules to chase an unthrown, unmoving, or otherwise unavailable ball, and Hercules in reacting quickly to avoid chasing after the ball in response to each of these fakeouts.
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Animal Creativity and Innovation by Allison B. Kaufman, James C. Kaufman